81 measured days since 2026-07-13. Full UTC days use their calendar date; the latest rolling 24h point is shown separately. Gaps mean unknown.
10.80.50.30
Sep 2Sep 8Sep 14Sep 19Sep 25Oct 1
Active wallets ranges from 0 to 1.
Active wallets024h
Rewards paidUnknown24h
Operating revenue$87.430 days
Token trading volumeUnknown24h
Community activity
Collection failed
No score weight
X · @veilboundgg · Reported public activity · Daily snapshots
Followers
8,927
Reported by X
Follower change
Pending
Waiting for a second dated sample
Posts observed · 7d
2
Original posts · partial coverage
Posts observed · 30d
4
Original posts · partial coverage
Post engagement
Median of readable counters from 4 observed original posts in the last 30 days. Latest observations; post ages vary.
Likes
23
Replies
6
Reposts
9.5
Views
≈994
Collection details and coverage
Following
206
Public post total
1,453
Latest observed original post
7-day follower change
Pending
30-day follower change
Pending
Mentions
Not collected · X search requires login
Public timelines are partial samples. Observed post counts are lower bounds; the total posting frequency is unknown, and mentions are not collected. A missing counter is unavailable. Medians use each metric's readable counters, so sample sizes can differ. Followers and views do not establish player counts.
About Veilbound
Veilbound is the Solana browser fantasy RPG at veilbound.gg. It has a live public client, realm services, quests, combat, professions, equipment and dungeons. Guest exploration does not save progress; a permanent free account is needed for saved play. The economy separates in-game Gold, open VEIL credit and bound VEIL credit. Buyers can fund another player’s eligible gold sale, with proceeds subject to vesting. Gameplay and referral grants are bound credits that cannot be withdrawn. Holding requirements apply beyond early play and to gold selling. This listing measures a narrow set of on-chain cosmetic payments and the published shared treasury; it does not equate all custody transfers with player rewards.
Key facts
Launched
Not established
No launch date is stated. The current client records the realm live by its August 15, 2026 patch, and the operator’s public economy history (veilbound.gg/api/eco) starts on June 26, 2026; neither is a launch date, and token creation is not used.
Reward tokenVEIL tokenGSp4…pumpVEIL token · TokenGSp4qePZUHBtt5f4gE6AsRC9JUUqeZEJLeN2JZxLpumpOfficial mainnet Token-2022 mint, six decimals. Finalized mint/freeze authority are null; parsed metadata/update authority are also null.
Getting startedEarly play is free.
Guest progress is not saved; create a permanent account for saved characters. Continuing past level ten requires 25,000 VEIL in a linked on-chain wallet, with a 24-hour grace period. Gold selling additionally requires level five and 10,000 VEIL held. These balances are holding gates, not fixed token payments; optional purchases cost extra.
To earn
Hold 25,000 VEIL · Hold to play past level ten In a linked wallet, with a 24-hour grace period; gold selling needs level five and 10,000 VEIL held.
How you earnGold from loot, quests, NPC sales and dailies is an internal currency.
Eligible self-earned gold can be sold to other players for VEIL; sale credit vests for seven days. Gameplay, daily, referral and lock/LP VEIL grants are bound account credits, vest over 30 days and never become withdrawable. An optional character/account marketplace documents buyer-funded 80/20 payments, but current sales are unverified.
WithdrawalsOnly eligible open VEIL credit can withdraw to a linked Solana wallet.
Gold-sale credit has seven-day vesting; early release costs 10% of the remaining locked amount. Bound VEIL, including referral and gameplay rewards, cannot withdraw. Shared custody-wallet transfers do not distinguish gold income, deposits, refunds or lock releases, so earnings are not collected from generic outflows.
Facts checked 10/1/2026 · Source
https://veilbound.gg/wiki
Token holders & trading
Current
GMGN estimate · small fixed weight
GMGN (third-party estimate) · Daily snapshot · Not measured by P2E Scout · Score weight: 2.5% of engagement, 2.5% of sustainability, 3.75% of momentum, at actual value
Holders
1,661
Wallets holding the token
Top-10 share
48%
0% game wallets · 8.6% exchanges · 39% other holders
Dev / creator share
0.0% / 0%
Creator still holds
Bundler volume
0%
Of top-trader volume
Insider volume
0%
Rat / insider traders
Fresh wallets
0%
Share of holders
Snipers · smart · KOL
55 · 23 · 2
Tagged wallet counts
Creator launches
1
Tokens created by this creator
More GMGN detail and limits
Bundler wallets
309
Fresh wallets
581
Whale wallets
0
Entrapment trader volume
72%
Mint authority renounced
Yes
Freeze authority renounced
Yes
Top-10 in listed game accounts
0%
GMGN top-10 rate
41%
GMGN’s own labels and models: bundler, insider (rat), sniper, smart-money and KOL tags are its classifications, not verified identities. Top holders can include game treasuries, pools and locks. Shares are fractions of supply or of top-trader volume as GMGN reports them. A missing value is unknown, never zero.
Score use, as supplementary third-party estimates at their actual value: holder count is 2.5% of engagement (Holder base), the top-10 share held by other holders is 2.5% of sustainability (Holder spread), and top-trader volume not tagged bundler, insider or entrapment is 3.75% of momentum (Organic trading). Good values raise a score and poor values lower it. A snapshot that is missing, failed or over 48 hours old changes nothing, and GMGN never affects coverage. The top-10 split comes from the sampled holder list, which can differ from GMGN’s own top-10 rate.
How the money moves
Spending, earnings and token operations
Other players fund eligible Gold sales, which credit open VEIL after seven-day vesting. Gameplay and referral grants are bound, nonwithdrawable credits. Shop payments, gold escrow and withdrawals share a treasury. Collection measures only tagged on-chain cosmetic payments and treasury balances, not the private realm ledger or reward solvency.
What players pay
Cosmetics and shop purchases
Transactions checkedPartly measured
Buy a cosmetic, pet or other shop item.
Funded by player spending
The item requires a wallet payment; internal credits are refused.
Player wallet→Shared shop/custody treasuryVEIL
Connected wallets may pay the exact remaining price on chain. Some cosmetics require this route.
Sources and measurement
Shop client and a finalized payment carrying the official vbuy:cosmetic: Memo tag. Tags are client-controlled and cannot prove delivery; untagged, credit-funded and escrow purchases are excluded. · checked 2026-09-30
Official shop and wallet clienthttps://veilbound.gg
Partly measured. Tagged positive wallet payments only, including a wallet-funded remainder. Internal credits, untagged purchases and receipt/delivery are excluded; all other custody routes remain unmeasured.
Aggregate measurements: Operating revenue (30d), Active wallets (24h), Meaningful actions (24h) · collected 10/1/2026, 8:04:44 PM UTC
Buying another player’s gold
DocumentedNot measured
Buy a gold listing with VEIL.
Player wallet→Gold-trade escrowMixed settlementVEIL
The buyer’s on-chain payment enters the shared treasury/escrow; it is not all protocol revenue.
The realm credits the seller after settling the trade; seven-day vesting applies.
Sources and measurement
Official Gold Exchange page and client text, September 30, 2026. Gold escrow payments carry trade: Memo tags; no buyer-to-seller settlement is attributed on chain. · checked 2026-09-30
Official Gold Exchangehttps://veilbound.gg/gold
Wallet and exchange clienthttps://veilbound.gg
Not measured. Gold escrow payments use trade: tags and are deliberately excluded from cosmetic revenue.
Optional AFK play
DocumentedNot measured
Enable the built-in AFK controls.
Player wallet→Realm inventory and GoldOff-chainGold
Gold AFK is priced by level and capped at one hour per account per day; it is optional.
Player wallet→Shared shop/custody treasuryVEIL
The alternative is on-chain VEIL, priced at $25 per 24 hours. Current AFK rules exclude bound-credit tender.
Sources and measurement
Wiki data (veilbound.gg/api/wiki) re-fetched October 1, 2026, byte-identical to September 30. AFK pricing and tender rules are documented; no AFK payment has been sampled. · checked 2026-10-01
Current AFK and currency ruleshttps://veilbound.gg/wiki
Not measured. AFK is optional. Its payments and server credits are not covered by the cosmetic collector.
How players get paid
Sell self-earned gold for VEIL
DocumentedNot measured
A level-five player holding at least 10,000 VEIL sells eligible gold.
Released open credit becomes eligible for withdrawal.
Sources and measurement
Official Gold Exchange page and wiki rules, September 30, 2026. Vesting, the 2% Gold tax and early-release forfeits are private-ledger rules, not chain events. · checked 2026-09-30
Gold Exchange earning and vestinghttps://veilbound.gg/gold
Current currency ruleshttps://veilbound.gg/wiki
Not measured. The 2% tax burns internal Gold, not SPL VEIL. Early release forfeits 10% of still-locked credit. Trade receipts, ledger vesting and payouts are not attributed on chain.
Gameplay rewards are bound credits
DocumentedNot measured
Earn achievements, daily rewards or gameplay grants.
Funding not established
Grant fundingAddress unknown→Credit vesting ledgerOff-chainBound VEIL
Credits are bound to the account and vest over 30 days; they never become withdrawable VEIL.
Released credits can buy eligible shop goods within the daily cap.
Sources and measurement
Wiki data (veilbound.gg/api/wiki) re-fetched October 1, 2026, byte-identical to September 30. Bound grants exist only in the private ledger; there is no chain transaction to sample. · checked 2026-10-01
Current official wiki and wallet ruleshttps://veilbound.gg/wiki
Live clienthttps://veilbound.gg
Not measured. Bound rewards are not wallet income. No reserve or on-chain issuance is inferred from these grants.
Referrals pay bound credits
DocumentedNot measured
An invited player completes one of six qualifying milestones.
Funding not established
Grant fundingAddress unknown→Referring accountOff-chainBound VEIL
Up to 80,000 bound VEIL across the six milestones, with eligibility and anti-farming conditions.
Grant fundingAddress unknown→Buyer / invited playerMixed settlementBound VEIL
The invited account also receives bound credits. Grants vest over 30 days and cannot withdraw.
Sources and measurement
Wiki data (veilbound.gg/api/wiki) re-fetched October 1, 2026, byte-identical to September 30. Milestone grants are bound credits in the private ledger; there is no chain transaction to sample. · checked 2026-10-01
Official referral and credit ruleshttps://veilbound.gg/wiki
Current referral clienthttps://veilbound.gg
Not measured. No P2E Scout referral link is supplied. Referral grants and their funding remain unmeasured.
Character/account sales: 80% to seller
Client checkedNot measured
Buy a listed character/account in the official marketplace.
Paid by other players
The accepted listing is priced in VEIL.
Buyer / invited playerMixed settlementpaysVEIL
Percentages The full accepted sale payment in the chosen currency.
80%20%
80%
Eligible sellerMixed settlementVEIL
For a VEIL-priced sale, the client constructs an 80% seller payment.
20%
Shared shop/custody treasuryVEIL
The remaining 20% goes to the published treasury.
Sources and measurement
Public market configuration documents the 80/20 split for VEIL, SOL and USDT. Public sale history was empty on September 30, 2026; no finalized sale was reviewed. · checked 2026-09-30
Public sale configurationhttps://veilbound.gg/api/market/config
Official account marketplacehttps://veilbound.gg/marketplace
Not measured. The client/config also supports SOL and USDT. Public sale history was empty and no finalized sale example was found, so no character-sale collector is registered.
Withdrawing open VEIL
DocumentedNot measured
Withdraw eligible open balance to a linked Solana wallet.
Mixed funding
Open VEIL balanceOff-chain→Shared shop/custody treasuryOpen VEIL
The server debits eligible open credit. Bound credits and locked amounts cannot withdraw.
Shared shop/custody treasury→Player walletVEIL
The shared wallet sends tokens when the withdrawal is approved.
Sources and measurement
Wiki data (veilbound.gg/api/wiki) re-fetched October 1, 2026, byte-identical to September 30. Withdrawal eligibility is documented. Treasury outflows were sampled on September 30, but no reward-only withdrawal payer was established. · checked 2026-10-01
Current official wiki and wallet ruleshttps://veilbound.gg/wiki
Live clienthttps://veilbound.gg
Not measured. Treasury outflows also include other custody operations. No reward-only payer or withdrawable-income collector is approved.
More economy details 2 routes
Progression and selling require holdings
DocumentedNot measured
Continue past level ten or unlock gold selling.
Player wallet→Player walletVEIL
Past level ten: 25,000 linked-wallet VEIL, with a 24-hour grace period. Gold selling: level five plus 10,000 held VEIL.
Sources and measurement
Wiki data (veilbound.gg/api/wiki) re-fetched October 1, 2026, byte-identical to September 30. Holding thresholds are server-checked against the linked wallet; holdings are not measured. · checked 2026-10-01
Current wallet and progression gateshttps://veilbound.gg/wiki
Not measured. These are holding requirements, not entry payments. Free early play and optional shop spending are separate.
Token locks and liquidity rewards
DocumentedNot measured
Optionally lock VEIL or supply qualifying liquidity.
Funding not established
Player wallet→Token-lock custodyMixed settlementVEIL
Lock principal stays separate from rewards; durations and early-release conditions apply.
Grant fundingAddress unknown→Bound VEIL balanceOff-chainBound VEIL
Lock/LP reward grants are bound credits, not guaranteed cash yield.
Sources and measurement
Wiki data (veilbound.gg/api/wiki) re-fetched October 1, 2026, byte-identical to September 30. Lock and LP terms are documented; principal custody, early-release charges and reward payouts have not been traced. · checked 2026-10-01
Current official wiki and wallet ruleshttps://veilbound.gg/wiki
Live clienthttps://veilbound.gg
Not measured. Lock principal, early-release charges, LP custody and reward funding need their own reconciliation. Displayed APR is not a measured payout.
Still to establish
Cosmetic Memo tags and payments do not prove item delivery. Credit top-ups and bound/open account spending are outside measured revenue.
No reward-only withdrawal payer is established. Shared treasury assets cannot be labelled player reward reserves or reconciled against the private ledger.
Gold-trade receipts, seven-day vesting, withdrawal eligibility and custody backing are not independently reconciled. The 2% Gold tax and early-release forfeitures are not assumed SPL burns.
Public account-market configuration documents 80/20 splits for VEIL, SOL and USDT, but sampled sale history was empty and no finalized sale example was reviewed.
Exact game launch, independent current player activity, holder concentration and team/locked ownership remain unknown. Operator status showed 2 players online on October 1, 2026; realm and economy counts are operator-reported.
AFK payments are unmeasured. Current AFK rules specify Gold or on-chain VEIL and exclude bound credits; older patch/referral text suggests broader credit use, and the current rules govern this page.
Gameplay and referral grants are bound credits held only in the private ledger: unmeasured, never withdrawable, and with no P2E Scout invite link yet. Holding gates (25,000 VEIL past level ten; 10,000 VEIL to sell gold) are server-checked and unmeasured.
Lock/LP principal custody, yield funding, daily grant accounting and actual token burning require additional evidence. Revoked mint authority does not validate internal credit backing.
Evidence and addresses 3 addresses
Game treasury$10888% in its own token · measured 2026-10-01 20:05 UTC
Only wallet-signed VEIL payments with the reviewed cosmetic Memo tag and exact treasury destination, plus treasury balances. Internal shop credit, gold escrow, bound grants, withdrawals and character sales remain unmeasured. The wallet count covers this payment subset.
Name
Role
Address
What it does
VEIL token
Token
GSp4qePZUHBtt5f4gE6AsRC9JUUqeZEJLeN2JZxLpump
Official mainnet Token-2022 mint, six decimals. Finalized mint/freeze authority are null; parsed metadata/update authority are also null.
Shared shop/custody treasury
Treasury
AX3QAG6xEGExL5mHvEuFi3AHqaj72uiS18ykGBNcveqh
Published in the wallet client and account-market configuration. Mixes shop, escrow and custody operations; it is not a reward-only reserve.
Treasury VEIL account
Other
TFq2zjY9dtGgsv1cAJ8RA6pSzEMQ5WXdYCZqJ6c55Jj
Resolved Token-2022 account owned by the shared treasury. Reviewed cosmetic-payment collector scans this narrow destination.
Referral program
Available
What referrers earn
The official referral system awards up to 80,000 bound VEIL to a referrer across six milestones. The invited account receives bound grants too. Credits vest over 30 days, have anti-farming/eligibility limits and cannot be withdrawn.
1
Get your link
Create a permanent account and use the referral panel to obtain its invite URL or code. Invite links may use a character name or /r/<code>. P2E Scout has no referral link yet.
2
Share it
https://veilbound.gg/r/<code> or the account’s named invite URL
3
Get paid
Qualifying milestone grants enter the account’s bound-credit vesting schedule and release automatically over 30 days. Released credits can buy eligible goods within the daily bound-spend cap; they cannot be claimed to a wallet.
Veilbound at veilbound.gg is a live Solana browser RPG with a published client and detailed current mechanics. Its earning rules require a clear distinction: gameplay and referral VEIL grants are bound credits that cannot withdraw, while eligible buyer-funded gold sales create vested open credit. Collection measures only reviewed, tagged on-chain cosmetic payments and shared treasury balances. It does not call deposits revenue or general custody outflows player rewards. Revoked token authority reduces issuance/freeze risk, but internal liabilities, delivery, withdrawal funding, holder ownership and real-user activity remain unresolved. This assessment is provisional and low confidence; no account-connected play session or independent player verdict was obtained.
Economic sustainability38
Gold sales are described as buyer-funded, with open credit subject to seven-day vesting. Gameplay and referral grants are nonwithdrawable bound credits, not demonstrated token income. Tagged cosmetic payments are measurable, but internal credit liabilities, custody backing and withdrawals are not reconciled. The shared treasury is not labelled a reward reserve.
The official live browser client and realm API expose quests, combat, professions, equipment and dungeons. The current wiki is generated from the game configuration. This review did not create an account or play a session. Early play is free, while level-ten progression and gold selling require token holdings; paid AFK is optional.
The public realm/economy endpoints report accounts and activity, but these are operator counts rather than verified people. Cosmetic payer wallets measure a narrow paid subset. Shared gold escrow, credit deposits and withdrawals cannot identify gameplay sessions or real retention. No independent player verdicts or verified whole-game user count were obtained.
Finalized Token-2022 data shows six decimals, null mint/freeze authority and roughly 999.93 million VEIL remaining at the sample. Parsed metadata/update authority are null. Largest-account checks returned 429, so concentration, team and locked shares remain unknown. Bound credits and ledger forfeitures are not assumed to be newly minted tokens or SPL burns.
The official client publishes the mainnet mint, shared treasury, credit routes and Memo tags. The wiki distinguishes bound/open balances, holding gates and vesting. Cosmetic transfers match those identifiers. Character-sale splits are only client/config evidence; current sale history is empty. Internal ledger backing and delivery remain unverified, and older AFK credit wording conflicts with the current specific rule.
The operator controls the realm ledger, inventory, account sales and withdrawal eligibility. The shared treasury mixes custody, escrow and shop operations, preventing a reward-only interpretation. Bound grants cannot cash out, gold-sale credit is locked and later progression needs holdings. Revoked token authority does not establish that open credit or token locks are fully backed.
Written by our team with an AI model from our measurements, the chain and public sources, following the published rubric. It can be wrong; it is redone when we re-research the game.